#include "loginobj_manager.h"
//#include "login_variables.h"
#include "../share/common_define.h"

bool CLoginObjManager::Initialize( )
{
	int32_t n = MAX_PLAYER;

	OBJ_POOL_DEFINE( LOGINOBJTYPE_LOGINACCOUNT, n * 2, "login_account", login_account_pool_ );
	//OBJ_POOL_DEFINE( LOGINOBJTYPE_SESSION, n * 2, "session", session_pool_ );

	return true;
}

